Archive of posts from February 2026

Daily Post #3004 • February 28 2026 • Momentum

A better way of working

Which way of working makes you faster?

Daily Post #3003 • February 27 2026 • Experience

More generosity

Most brands think their offers are generous.

Daily Post #3002 • February 26 2026 • Momentum

Kids are onto something

We can accelerate our learning by being like child.

Daily Post #3001 • February 25 2026 • Experience

Liking them helps

You don’t need to love your clients.

Daily Post #3000 • February 24 2026 • Craft

Popular vs good

If you want to be popular, do whatever is popular, regardless of taste, talent, preference, or dreams.

Daily Post #2999 • February 23 2026 • Resilience

No-phone

If you’re addicted to your phone…

Daily Post #2998 • February 22 2026 • Resilience

The excess drama

For some reason, social feeds are offering me “operating system wars” at the moment.

Daily Post #2997 • February 21 2026 • Craft

Tinkering and mastery

Photoshop changed a lot in the last 20 years.
But I still use it the same way as I did 20 years ago.

Daily Post #2996 • February 20 2026 • Craft

Prompting and authorship

In English class back at school, a teacher would give you a “prompt” to write about.

Daily Post #2995 • February 19 2026 • Resilience

They're lying

Social networks make you feel you’ll miss out on something important if you don’t check them again in an hour.

Daily Post #2994 • February 18 2026 • Craft

Multiplayer creativity

For the longest time, I thought “process” starved the creative process.

Daily Post #2993 • February 17 2026 • Momentum

Small hard things

I had a call a few days ago with a nice guy who’s building his business, who is one of many who have meetings with me periodically to seek guidance on their way.

Daily Post #2992 • February 16 2026 • Craft

Great vs optimized

Optimization is a trap.
Productivity is a trap.
Efficiency is a trap.

Daily Post #2991 • February 15 2026 • Experience

Choose

Photographers complain about AI generating photos… then use AI to generate website assets.

Daily Post #2990 • February 14 2026 • Experience

D&D rules

Not all games divide players into winners and losers.

Daily Post #2989 • February 13 2026 • Craft

We need less more

We need less more.

Daily Post #2988 • February 12 2026 • Experience

Harder or better

We don’t get better by working harder and harder for hard clients.

Daily Post #2987 • February 11 2026 • Craft

Try not to mix and match

Lowering standards creates short-term wins and long-term losses.

Daily Post #2986 • February 10 2026 • Resilience

Time well spent

“Time well spent” is an ambiguous goal for time.

Daily Post #2985 • February 09 2026 • Craft

What we need from you

The riskiest thing you can do, is what everyone else is doing.

Daily Post #2984 • February 08 2026 • Craft

The next 20

I’ve created artwork for over 20 years.

Daily Post #2983 • February 07 2026 • Experience

Boring will not

Boring will not make you stand out.

Daily Post #2982 • February 06 2026 • Experience

Free cookies

When you giving out free cookies, some people still say no.

Daily Post #2981 • February 05 2026 • Experience

Brand is a verb

“Love” is a verb.

Daily Post #2980 • February 04 2026 • Craft

AI and atrophy

My experience of AI so far:

Daily Post #2979 • February 03 2026 • Experience

Valuable metrics

It still surprises me when people tell me they’ve been reading my stuff for years, and I have no idea who they are.

Daily Post #2978 • February 02 2026 • Momentum

Stuck and unstuck

Instead of trying to make it good, make it less bad.

Daily Post #2977 • February 01 2026 • Craft

Slop is slop

Instead of worrying about whether AI will take your job…

Subscribe to my newsletter

I create a newsletter called GrowthCandy. Each issue shares one idea to help build and spread your work, delivered as a short comic. Fast to read. Easy to apply. Hard to forget!

Learn more