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I create a newsletter called GrowthCandy. Each issue shares one idea to help build and spread your work, delivered as a short comic. Fast to read. Easy to apply. Hard to forget!
What games teach us about being a creator/indiehacker:
If your content is boring… How do you make it not boring?
The more you succeed, the more people stick their selfish little heads up your butt.
A surprising number of creator (and life) challenges can be solved with:
The more I learn about the creator economy, the more I see the hurt.
“I wish they’d make less stuff so I didn’t have to spend so much money.”
Creators should, at times, think like venture capitalists.
If you’re grinding for followers… stop.
“I wish they’d make less stuff so I didn’t have to spend so much money.”
Want to create things you’re proud of?
Impatient minds are where big visions go to die.
Do you find yourself scrolling through Twitter for growth secrets?
E-learning will be a $347.3B market by 2026 (that’s big).
As I covered in last week’s Productoon:
Recently, I felt nauseous all day every day.
I create a newsletter called GrowthCandy. Each issue shares one idea to help build and spread your work, delivered as a short comic. Fast to read. Easy to apply. Hard to forget!